class RoadObjectsObjectOutlinesOutlineCornerLocal: OpendriveElement

Fields

Name Description
var height: Double
var id: Option<Int>
var u: Double
var v: Double
var z: Double

Constructors

<init>

constructor(height: Double, id: Option<Int>, u: Double, v: Double, z: Double)

Parameters

Name Description
height: Double
id: Option<Int>
u: Double
v: Double
z: Double

Methods

hasZeroHeight

fun hasZeroHeight(): Boolean

ReturnValue

Name Description
Boolean

hasPositiveHeight

fun hasPositiveHeight(): Boolean

ReturnValue

Name Description
Boolean

getBasePoint

fun getBasePoint(): Vector3D(u, v, z)

ReturnValue

Name Description
Vector3D(u, v, z)

getHeadPoint

fun getHeadPoint(): Option<Vector3D>

ReturnValue

Name Description
Option<Vector3D>

getPoints

fun getPoints(): Pair><Vector3D, Option<Vector3D>>

ReturnValue

Name Description
Pair><Vector3D, Option<Vector3D>>