class ProjectedTriangulationAlgorithm: TriangulationAlgorithm

This algorithm wraps a triangulationAlgorithm. Before triangulating the vertices a best fitting plane is estimated and the vertices are projected onto the plane in 2D. After performing the triangulation, the triangulation order is used to recreate the triangles in 3D.

Constructors

<init>

constructor(triangulationAlgorithm: TriangulationAlgorithm)

This algorithm wraps a triangulationAlgorithm. Before triangulating the vertices a best fitting plane is estimated and the vertices are projected onto the plane in 2D. After performing the triangulation, the triangulation order is used to recreate the triangles in 3D.

Parameters

Name Description
triangulationAlgorithm: TriangulationAlgorithm

actual triangulation algorithm applied after plane projection